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For BioShock Infinite on the Xbox 360, a GameFAQs message board topic titled 'Is it possible to upgrade every single weapons and vigors?'
You've come this far with. Don't stop now. Here is the rest of our exclusive Vigors overview!SHOCK JOCKEYShock Jockey is obtained in Columbia after defeating Slate.
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It causes electrical crystals to protrude out of the hands of Booker. This Vigor has multiple uses. During combat Shock Jockey is used to electrocute enemies.The Shock Jockey vigor can also be used to create traps for enemies. Electro traps can be formed that will electrocute any enemy that activates it.
Once upgraded, the vigor can electrocute more than one enemy.Combat Uses -Very useful in puddles of water.Once upgraded, can take out multiple enemies.Vigor effects most enemies in the game.Combination Shock -Shock Jockey + Murder of Crows: Electrifies Crows and electrocutes nearby enemies.Shock Jockey + Undertow: Combining electricity with water makes the Shock Jockey’s power stronger.UNDERTOWThis vigor will prove the most useful in the final battle of the game. This water based vigor causes large porous suckers, similar to those found on squids and octopus, to form on Booker’s hands.Undertow is a range attack that can be used to both bring enemies closer to Booker or push them away. The latter will be very useful at the end of the game so upgrade this one first.
Upgrading this ability makes its effects stronger.Combat Uses -Very useful when facing enemies you need to bring in closer.Great for throwing enemies off ledges or ships.Weak when used on a Siren.Proves very useful in the last battle.Can be used to pull enemies into traps.Combination Shock -Undertow + Shock Jockey: Combining electricity with water makes the Shock Jockey’s power stronger.BUCKING BRONCOThis vigor causes the skin of Booker’s hands to harden and spread apart. This vigor may have a weird name but it can be very powerful when used correctly. This vigor allows Booker the ability to raise enemies into the air and suspend them, leaving them open for attack.When upgraded, Booker can suspend more than one enemy at a time. Enemies can not attack while suspended and Booker can attack with weapons or other vigors during this time.Combat Uses -This vigor can suspend enemies into the air, disabling their ability to attack.This vigor opens enemies to attack by weapons and vigors.Can also prove useful at the end of the game.Combination Shock -Bucking Bronco + Devil’s Kiss: Firebombs launch from floating enemy.Bucking Bronco + Charge:CHARGEThis vigor causes Booker’s hands to grow to an unnatural size. It allows him the ability to target enemies and charge at them with a powerful melee attack. The vigor can also dismember enemies resulting in their death.Once this vigor is upgraded, it allows Booker to create a stronger impact when used.
The vigor is most effective on human enemies.Combat Uses -Very useful against human enemies that are at a distance.It can be used on turrets.The Handyman is immune to the vigor.Combination Shock -Charge + Bucking Bronco: Shoots a floating target forward into other enemies.Charge + Devil’s Kiss: Target spawns multiple firebombs.RETURN TO SENDERReturn to Sender causes the skin on Booker’s hands to turn black and begin to shed. This useful vigor allows Booker to absorb any projectile sent towards him from an enemy.Booker can also absorb projectiles such as bullets and fireballs and send them back towards the enemy that fired them. When upgraded, Booker can absorb more projectiles at once and return them to the enemy in a more powerful way.Combat Uses -Very effective on turrets and enemies with machine guns.Very useful for Motorized Patriots.Fireballs can be thrown back at Firemen.Combination Shock -No combinations can be made with this vigor.Click here for of this story.
Bioshock fans will remember the fancy plasmids that were able to be used in the first two Bioshock games. These are replaced in Bioshock Infinite by a similar set of abilities known as vigors. There are total of 8 vigors in the game and each of these has a pair of functions. Some vigors increase your damage output, others are better used for crowd control and some for defensive purposes. As they vary so much, players will soon learn that each vigor has its own strengths and weaknesses and each is best suited for specific tactics.
As this is the case, it is best to experiment with various uses of each vigor to determine which ones you feel more comfortable with and which should be used in specific situations.
![All bioshock infinite vigors All bioshock infinite vigors](http://www.papercraftsquare.com/wp-content/uploads/2013/05/Shock-Jockey-Vigor-Papercraft.jpg)
Bioshock Infinite also allows players to switch in between vigors during combat to enable vigor combination attacks. These attacks combine the effects of both vigors involved and have some very interesting effects. The combination attacks available for each vigor is listed under its entry in the guide below.
Vigors can be upgraded using the Veni!, Vidi!, Vigor! vending machines found throughout the game and each of them can be upgraded twice. Tenchu z download.
Below you will find a list of the 8 vigors in the game, their locations, a description of their powers, a list of upgrades and the combination attacks in which they can be used.
Vigors are listed in order of appearance.
Possession |
Devil's Kiss |
Murder of Crows |
Bucking Bronco |
Shock Jockey |
Charge |
Undertow |
Return to Sender |
Possession
Location: |
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Fairgrounds, Welcome Centre. |
Description: |
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As with all of the vigors in Bioshock Infinite, possession has two functions. Simply hitting the vigor button will possess the targeted machine although it should be noted that this can be upgraded to possess human enemies as well at a Veni! Vedi! Vigor! vending machine following a little story progression. Holding the button down and releasing will create a possession trap and any enemy that wanders into it will be possessed. Useful stuff! Note that if your possessed enemy is the last enemy remaining, he will turn his weapon on himself and save you the hassle of killing him too. When you acquire them, Possession can be used in conjunction with Devil's Kiss and Shock Jockey to perform a combination attacks. |
Upgrade 1: | Possession Aid |
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Cost: | $50 |
Effect: | Allows you to possess human enemies. |
Upgrade 2: | Possession for Less |
Cost: | $1653 |
Effect: | Reduces salt cost of possession. |
01. Possession + Shock Jockey |
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Possess an enemy and then use the Shock Jockey vigor on them. The affected enemy will run around, spreading electricity damage to other enemies in the vicinity. |
02. Possession + Devil's Kiss |
Possess an enemy and then use Devil's Kiss on them. The affected enemy will run around, spreading flames to other enemies in the area. |
Devil's Kiss
Location: |
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After killing the Fireman, Raffle Square. |
Description: |
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As with all of the vigors in Bioshock Infinite, Devil’s Kiss has two functions. Simply hitting the vigor button will throw fiery grenades that explode shortly after impact. Holding down the vigor button and then firing the grenade somewhere will create an explosive trap similar to a proximity mine which will explode when an enemy comes into range of it. Devil’s Kiss can also be used to ignite pools of oil that are occasionally seen on the ground, which will set any enemies standing in them on fire. When you acquire them, Devil's Kiss can be used in conjunction with Possession, Murder of Crows, Bucking Bronco and Charge vigors to perform powerful combination attacks. |
Upgrade 1: | Devil's Kiss Boost |
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Cost: | $666 |
Effect: | Increases the damage dealt by the Devil's Kiss vigor. |
Upgrade 2: | Devil's Kiss Aid |
Cost: | $1653 |
Effect: | Allows the devil's Kiss projectile to split into several parts, causing cluster explosive damage. |
01. Devil's Kiss + Bucking Bronco |
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Use Bucking Bronco to suspend enemies in the air and then use the Devil's Kiss vigor to hit them as an easy target. This can also cause a chain explosion. |
02. Devil's Kiss + Charge |
Toss a Devil's Kiss at a bad guy and then immediately do a charge attack for extra damage. Note that If you are going for the achievement/trophy for using all of the vigor combinations, this particular combination can be difficult if you have upgraded Devil's Kiss. If you are having trouble, equip the Burning Halo piece of Gear and just use Charge normally. If the Halo effect goes off during a Charge attack, it will count towards unlocking this one. |
03. Devil's Kiss + Murder of Crows |
Hit an enemy with the Murder of Crows vigor and follow it up with a Devil's Kiss attack. This will light the crows on fire, causing both crow and fire damage over time whilst increasing your weapon damage to the affected enemy. |
04. Devil's Kiss + Possession |
Possess an enemy and then use Devil's Kiss on them. The affected enemy will run around, spreading flames to other enemies in the area. |
Murder of Crows
Location: |
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From defeating the Crow, Comstock Centre Rooftops. |
Description: |
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Whilst the Murder of Crows vigor can be used to damage enemies, its damage output is relatively low. As such, it is much more effective as a method of crowd control. Hitting the vigor button will summon a group of crows to swarm and attack a target enemy; this will stun them in place. Holding down the vigor button will create a crow trap, so any enemy that gets too close to it will be attacked by the crows and stunned. Whilst enemies are stunned and being attacked by crows they will not attack you, allowing players to focus on other enemies until the vigor runs out. Additionally, bad guys under attack from your crows will also take additional damage from your weapons and vigors allowing you to deal with them in a more efficient manner. When you acquire them, Murder of Crows can be used in conjunction with Devil's Kiss and Shock Jockey to perform powerful combination attacks. |
Upgrade 1: | Crows Boost |
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Cost: | $545 |
Effect: | Increases the duration of the stun effect. |
Upgrade 2: | Crow Trap Aid |
Cost: | $1485 |
Effect: | Causes the dead bodies of those killed whilst under the effect of Murder of Crows to become a Murder of Crows trap. |
01. Murder of Crows + Shock Jockey |
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Use Murder of Crows on an enemy and then quickly switch to Shock Jockey and hit them with that as well. This will electrify the swarm of crows, causing both crow and fire damage over time whilst increasing your weapon damage to the affected enemy. |
02. Murder of Crows + Devil's Kiss |
Hit an enemy with the Murder of Crows vigor and follow it up with a Devil's Kiss attack. This will light the crows on fire, causing both crow and fire damage over time whilst increasing your weapon damage to the affected enemy. |
Bucking Bronco
Location: |
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Sky Road, Hall of Heroes. |
Description: |
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The Bucking Bronco Vigor is a handy addition to your arsenal. Hitting the vigor button will send out a shockwave a short distance in front of you that will launch any enemies it touches into the air for a couple of seconds. Holding down the vigor button and dropping a vigor trap will launch any enemy that comes too close to it into the air. If an effected enemy has only a small amount of health left, the vigor will slam them into the ground and kill them. 3rd floor word search. As with the Murder of Crows vigor, enemies who are in the air, under the influence of the vigor’s effects will take additional damage from your weapons and vigor attacks. When you acquire them, Bucking Bronco can be used in conjunction with the Devil's Kiss and Charge vigors to perform powerful combination attacks. |
Upgrade 1: | Bronco Boost |
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Cost: | $421 |
Effect: | Doubles the duration of float time. |
Upgrade 2: | Bronco Aid |
Cost: | $777 |
Effect: | Adds the ability to chain floating effects from one enemy to others nearby. |
01. Bucking Bronco + Charge |
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Use Bucking Bronco to suspend enemies in the air and then use the charge vigor to launch them into the distance. Great for knocking enemies off of cliffs! |
02. Bucking Bronco + Devil's Kiss |
Use Bucking Bronco to suspend enemies in the air and then use the Devil's Kiss vigor to hit them as an easy target. This can also cause a chain explosion. |
Shock Jockey
Location: |
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From defeating Slate, Hall of Heroes. |
Description: |
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The Shock Jockey vigor is one of the more useful vigors that you will find in game. Hitting the vigor button will fire off a wave of electricity that will shock any enemies within a short distance in front of you and stun them for a short period of time. Holding down the vigor button will allow you to fire off a trap that takes the form of a series of crystals. When upgraded, electricity will form networks between crystals, creating a large field of damaging electricity. Again, these electricity traps have a chance to stun enemy combatants. Once you acquire Shock Jockey, you will occasionally come across pools or puddles of water in the environment. Shooting off shock jockey into these pools will damage or kill any enemies that get too close or stand in said pool. When you acquire them, shock Jockey can be used in conjunction with the Possession, Murder of Crows and Undertow vigors to perform powerful combination attacks. |
Upgrade 1: | Shock Duration Aid |
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Cost: | $575 |
Effect: | Increases stun duration. |
Upgrade 2: | Shock Chain Aid |
Cost: | $1265 |
Effect: | Adds ability to chain lightning strikes from one enemy to others nearby. |
01. Shock Jockey + Murder of Crows |
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Use Murder of Crows on an enemy and then quickly switch to Shock Jockey and hit them with that as well. This will electrify the swarm of crows, causing both crow and fire damage over time whilst increasing your weapon damage to the affected enemy. |
02. Shock Jockey + Possession |
Possess an enemy and then use the Shock Jockey vigor on them. The affected enemy will run around, spreading electricity damage to other enemies in the vicinity. |
03. Shock Jockey + Undertow |
Hold down the undertow button to draw an enemy to you. As they arrive, they will float in front of you for a second or two, held in place by a tendril of water. Whilst covered in water, hit them with a blast of Shock Jockey to elecrocute them for an instant kill! |
Charge
Location: |
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In an office on the bridge between Shantytown and the Plaza of Zeal. Must be obtained on the way back. |
Description: |
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The Charge vigor is a melee based vigor that will allow you to extend the reach and drastically increase the power of your standard melee attack. Hitting the vigor button will do just that. Holding down the vigor button will further increase the power of the melee attack that occurs when you let go of the button. When you acquire them, Charge can be used in conjunction with the Bucking Bronco and Devil's Kiss vigors to perform powerful combination attacks. |
Upgrade 1: | Charge Boost |
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Cost: | $555 |
Effect: | Adds explosive damage to the charge attack. |
Upgrade 2: | Charge Aid |
Cost: | $1614 |
Effect: | Gives the player temporary invulnerability whilst using the vigor whilst also restoring the player's shield. |
01. Charge + Bucking Bronco |
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Use Bucking Bronco to suspend enemies in the air and then use the charge vigor to launch them into the distance. Great for knocking enemies off of cliffs! |
02. Charge + Devil's Kiss |
Toss a Devil's Kiss at a bad guy and then immediately do a charge attack for extra damage. Note that If you are going for the achievement/trophy for using all of the vigor combinations, this particular combination can be difficult if you have upgraded Devil's Kiss. If you are having trouble, equip the Burning Halo piece of Gear and just use Charge normally. If the Halo effect goes off during a Charge attack, it will count towards unlocking this one. |
Undertow
Location: |
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The office before the belltower in the Factory |
Description: |
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The Undertow vigor is one of my personal favourites. Hitting the vigor button will create a burst of water directly in front of you pushing any enemies within range to the floor (think Jedi force push!). This is incredibly effective when standing close to the edge of a railing or when taking on enemies aboard barges as the push can send them toppling over the edge to their deaths. The secondary fire is performed by holding the vigor button down whilst targeting enemies. It creates a watery tendril that will grab them, draw them to you and hold them in front of you. Releasing the button will have them fall to the floor, but whilst they are suspended they will take additional damage from your weapons. Undertow's primary (button press) ability can be used on turrets to temporarily short circuit them. it can also stun handymen. Undertow can be used in conjunction with Shock Jockey for a powerful (and quite lethal) combination attack. |
Upgrade 1: | Undertow Aid |
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Cost: | $306 |
Effect: | Doubles the effective range of the Undertow vigor. |
Upgrade 2: | Undertow Boost |
Cost: | $1143 |
Effect: | Increases the number of enemies that can be pulled towards you whilst using the charged version of the vigor. |
01. Undertow + Shock Jockey |
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Hold down the undertow button to draw an enemy to you. As they arrive, they will float in front of you for a second or two, held in place by a tendril of water. Whilst covered in water, hit them with a blast of Shock Jockey to electrocute them for an instant kill! |
Return to Sender
Location: |
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Port Prosperity, Emporia (optional task) OR Downtown Emporia. |
Description: |
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The Return to Sender vigor is a more defensive vigor than any other. Hitting the vigor button will create a piece of cover for you in the form of a magnetic shield that will draw bullets nearby to it. Holding the vigor button down creates a shield that Booker will carry around in front of him. This will drain your salts, but you will absorb the bullets. If you are holding it out in front, when the shield turns red, if you let go of the button Booker will throw the red shield and all of its absorbed damage at an enemy that you target. The Return to Sender vigor can be upgraded to absorb bullets that are fired at you. These will be added to your ammo count. Note that this vigor cannot be used in conjunction with any other vigors for a combination attack. |
Upgrade 1: | Send for Less |
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Cost: | $898 |
Effect: | Increases the duration of the shield when pressing the button and decreases the salt cost of the shield generated when holding the vigor button. |
Upgrade 2: | Sender Aid |
Cost: | $1287 |
Effect: | Adds the ability to absorb and collect incoming ammunition. |
There are no combination attacks for the Return to Sender vigor. |
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